Do this first
The quick route
- Choose one dependable person as the regular host.
- Let that person create and reopen the group's main journey.
- Wait for the host to start before guests use the friends menu or Join Code.
- Do not assume a guest can continue the host's save independently.
Who owns the save?
The publisher calls the host the keeper of the save game. This means the group's progress is attached to the host's journey, not duplicated as a shared cloud save for every guest.
What happens when the host leaves?
The session ends for the other players and they are disconnected. To continue where the group stopped, the same host needs to load that journey and start the next session first.
A low-friction plan for regular groups
Pick a primary host before the first long session, especially if schedules differ. Treat another player's hosted game as a separate journey. Version 1.4.9 added stronger protection against potential save-data loss, but the official sources still do not document a host-transfer feature.
Sources checked
Where this answer comes from
Official automatic-save and host-ownership explanation.
OfficialBig Walk Version HistoryOfficial version 1.4.9 save-data protection change.
ReportingDoes Big Walk Support Crossplay and Cross-Progression?Independent summary of host-held progression.
Links and claims last checked August 24, 2026. Community sources describe reported symptoms, not guaranteed fixes.